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KARSTEN KLEWER

UI Designer with passion for perfection.

About Me

My name is Karsten Klewer and I‘m User Interface Designer with focus on user experience and a passion for perfection.
I live in Wiesbaden (Germany) and work at Crytek Studio in Frankfurt am Main as Senior User Interface Designer.
I have 10+ Years experience in creating user friendly Front-Ends and Head-Up Displays for computer games.

SKILLS

My Skills

CORE SKILLS

· Interface design
· Interaction design
· Prototyping (Flash, or Video)
· Wireframes
· Sound Design

HARD SKILLS

· Actionscript development
· Basic OOP experience
· Code standards
· Problem solving
· Debugging
· Optimization / Quality testing
· Basic math coding
· Programmatic motion

SOFT SKILLS

· Autodesk 3D Studio Max
· Adobe After Effects
· Adobe Flash Studio
· Adobe Illustrator
· Adobe Photoshop
· FL Studio
· Studio One
· Perfoce

Design Process

How I Design

01. Strategy

Creating a Stratetgy by collecting information about the product.

02. Research

Research is very important in the whole process. Also looking for 
Design patterns.

03. Prototyping

Creating interactive prototypes / wireframes
is the best way 

04. Art Direction

If there is no Art Direction already, I start to create the branding / art direction and style guides.

05. User Tests

Collect Feedback with User-Tests.

06. Design / Implementation

Creating the final design and implementation.

PROJECTS

Projects which I worked on

Robinson : The Journey

FrontEnd / HUD Design

Robinson: The Journey is a first person sci-fi adventure / exploring game. The game is exclusively for PlayStation VR.

The Climb

FrontEnd Development / Additional Ingame UI Design

The Climb brings alive the excitement and thrill of rock climbing in incredible virtual reality. Exclusively for Oculus

Crysis 3

FrontEnd / HUD Design

The Hunted Becomes the Hunter! Set out on an explosive revenge mission as the Crysis series returns to take the sandbox shooter experience to a stunning new level.

Crysis 2

FrontEnd / HUD Design

Crysis 2 introduces the Nanosuit 2.0, a new and improved version of the one used in Crysis 1, which lets players express themselves in a much better way than before.

Crysis Warhead

FrontEnd / HUD Design

Crysis Warhead features unique environments for the player to explore and destroy, and introduces Crysis Wars: a new multiplayer experience.

Crysis

FrontEnd / HUD Design

Crysis is an first-person shooter. Crysis combines incredible visuals, diverse gameplay, and an epic story that challenges players to adapt to survive.

PORTFOLIO

You can check my work online or download a digital version of my portfolio.

VISIT PORTFOLIO DOWNLOAD PDF

CONTACT ME

Please do not hesitate to contact me

FOLLOW ME